CREDITS

90s DJ SIM · Brisbane, 1990–1999

The shops, venues, DJs, bookers and punters in the game are made up (a couple of names that match real businesses of the day are under review). The streets, the river and the decade are real: Fortitude Valley, Queen Street Mall and South Bank, as they were before 2000.

THE CITY

Brisbane CBD model by Dave Wrath — the river, the terrain, the Story Bridge and every building footprint the game's city is cut from. The game uses copies, trimmed back to the skyline of its year; Dave's original is untouched.
Map data © OpenStreetMap contributors, available under the Open Database License (ODbL). Building outlines, heights, roads, water and trees come from OpenStreetMap.
Terrain from Terrain Tiles (Mapzen, hosted on AWS Open Data). Elevation © Commonwealth of Australia (Geoscience Australia) 2017, CC BY 4.0; other sources as listed in the Terrain Tiles attribution.

LIGHTING

Sky and reflection light, baked from these HDRIs. All CC0 1.0 via Poly Haven.

HDRIbysource
wide_street_02Sergej Majborodapolyhaven.com/a/wide_street_02
wide_street_01Sergej Majborodapolyhaven.com/a/wide_street_01
docklands_02Savva Zakharovpolyhaven.com/a/docklands_02
sunset_jhbcentralGreg Zaal, Dimitrios Savvapolyhaven.com/a/sunset_jhbcentral
hansaplatzGreg Zaalpolyhaven.com/a/hansaplatz
street_lampGreg Zaalpolyhaven.com/a/street_lamp

SURFACES

Road, footpath, wall, roof and floor textures, resized for the web. All CC0 1.0, from Poly Haven and ambientCG.

texturebysource
asphalt_02Rob Tuytelpolyhaven.com/a/asphalt_02
asphalt_04Jenelle van Heerden, Sergej Majborodapolyhaven.com/a/asphalt_04
concrete_pavementCharlotte Baglionipolyhaven.com/a/concrete_pavement
brick_pavement_02Charlotte Baglionipolyhaven.com/a/brick_pavement_02
granite_tileCharlotte Baglionipolyhaven.com/a/granite_tile
herringbone_pavementCharlotte Baglionipolyhaven.com/a/herringbone_pavement
leafy_grassCharlotte Baglionipolyhaven.com/a/leafy_grass
red_brick_03Rob Tuytelpolyhaven.com/a/red_brick_03
painted_brickAmal Kumarpolyhaven.com/a/painted_brick
painted_plaster_wallAmal Kumarpolyhaven.com/a/painted_plaster_wall
white_planks_cleanRob Tuytelpolyhaven.com/a/white_planks_clean
corrugated_ironJenelle van Heerden, Dimitrios Savvapolyhaven.com/a/corrugated_iron
rusty_corrugated_ironCharlotte Baglionipolyhaven.com/a/rusty_corrugated_iron
painted_metal_shutterDario Barresi, Rico Cilliers, Charlotte Baglionipolyhaven.com/a/painted_metal_shutter
dirty_carpetRohit Seervipolyhaven.com/a/dirty_carpet
floor_tiles_06Rob Tuytelpolyhaven.com/a/floor_tiles_06
old_linoleum_flooring_01Charlotte Baglionipolyhaven.com/a/old_linoleum_flooring_01
wood_floor_wornDimitrios Savvapolyhaven.com/a/wood_floor_worn
Carpet016ambientCG (Lennart Demes)ambientcg.com/view?id=Carpet016
Terrazzo005ambientCG (Lennart Demes)ambientcg.com/view?id=Terrazzo005

SOUND

The street, the weather, the birds and the flat. All CC0 1.0 via Freesound, trimmed and levelled for the game; the river, the passing train and the club through the wall are partly synthesised in-house.

soundbysource
birds_kookaburraSassabyfreesound.org/people/Sassaby/sounds/427327
birds_magpiedbachefreesound.org/people/dbache/sounds/353060
birds_currawongcartoonrobfreesound.org/people/cartoonrob/sounds/588465
birds_lorikeetscontramundumfreesound.org/people/contramundum/sounds/388419
cicadasdethrokfreesound.org/people/dethrok/sounds/272168
rain_tin_roofvisionearfreesound.org/people/visionear/sounds/573334
thunderstormAudeptionfreesound.org/people/Audeption/sounds/425173
vinyl_cracklekylesfreesound.org/people/kyles/sounds/637786
needle_droptransitkingfreesound.org/people/transitking/sounds/59285
answering_machine_beepTRPfreesound.org/people/TRP/sounds/567315
phone_ring_oldmeisterleisefreesound.org/people/meisterleise/sounds/332073
pub_chattersquarealfreesound.org/people/squareal/sounds/237398
club_crowd_cheerTRPfreesound.org/people/TRP/sounds/574850
street_dayruciskofreesound.org/people/rucisko/sounds/462494
street_nightkylesfreesound.org/people/kyles/sounds/407209
bus_passingHupguyfreesound.org/people/Hupguy/sounds/138247
train_stationindiegroundfreesound.org/people/indieground/sounds/395929
crowd_cheermisjocfreesound.org/people/misjoc/sounds/400586
cash_registerclubmydia+freesound.org/people/clubmydia+/sounds/584168
shop_door_bell775noisefreesound.org/people/775noise/sounds/494565
beer_bottle_openmixtusfreesound.org/people/mixtus/sounds/329806
cassette_deckkylesfreesound.org/people/kyles/sounds/450525

STREET LIFE

Cars, buses, trains and bikes, recoloured and rescaled. CC0 1.0 by Quaternius.

packbysource
Public Transport Pack (Feb 2017)Quaterniusquaternius.com/packs/publictransport.html
Realistic Car Pack (Nov 2018)Quaterniusquaternius.com/packs/cars.html

PHOTOGRAPHS

Brisbane as it was. Public Domain Mark 1.0 — Queensland State Archives, no known copyright restrictions.

photodatesource
Brisbane at night in 1992December 1992flickr.com/photos/60455048@N02/32184071072
Brisbane's 'new' Southbank, August 1992August 1992flickr.com/photos/60455048@N02/32295378666
Brisbane and the new Southbank, August 1992August 1992flickr.com/photos/60455048@N02/32184078312
Brisbane, 8 July 19918 July 1991flickr.com/photos/60455048@N02/31523269583
Brisbane, 19871987flickr.com/photos/60455048@N02/32374472695
Southbank Beach, Brisbane, 19921992flickr.com/photos/60455048@N02/31523258903
Convention Centre under construction, South Brisbane, 20 July 199420 July 1994flickr.com/photos/60455048@N02/37077786475
Skyneedle, South Brisbane, 19881988flickr.com/photos/60455048@N02/42764715964
Sideshow Alley ride at the Royal National Show, Brisbane, 12 August 199012 August 1990flickr.com/photos/60455048@N02/28403367770
Traditional Chinese Lion Dance, Queensland Day celebrations at China Town, Fortitude Valley, Brisbane City, 6 June 19876 June 1987flickr.com/photos/60455048@N02/14923127645
Central Station, Ann Street Brisbane1985flickr.com/photos/60455048@N02/18821451331
Brisbane, c1989c. 1989flickr.com/photos/60455048@N02/32374416965
The Towers of Mt Coot-tha, 10 December 199210 December 1992flickr.com/photos/60455048@N02/31492124224

The title screen is graded from “Brisbane at night in 1992” (Queensland State Archives, Public Domain Mark 1.0): flickr.com/photos/60455048@N02/32184071072. Retouched: film dust and scratches, the lettering of the period company signs; no building added or moved.

CHARACTERS & MOTION

The people on the street, in the shops and on the dancefloor, and the way they move.

Motion capture — 58 of the walks, dances, odd jobs and two-person moves come from the CMU Graphics Lab Motion Capture Database. The data used in this project was obtained from mocap.cs.cmu.edu. The database was created with funding from NSF EIA-0196217.
Mixamo (Adobe) — characters, auto-rigging and 17 animations, used under Adobe's Mixamo terms. mixamo.com
Rokoko — 6 dance and crowd moves from Rokoko's free motion-capture library, and the captures under the 4 hand-made DJ-at-the-decks loops. rokoko.com

CODE

three.js © 2010–2025 three.js authors, MIT License. The 3D engine under the whole game.